Download this app from Microsoft Store for Windows 10 Mobile, Windows Phone 8.1, Windows Phone 8. See screenshots, read the latest customer reviews, and compare ratings for Flashing Light. Steam Giveaways. Free games to download. Flashing Lights – Police Fire EMS steam key free Additional information for Flashing Lights – Police Fire EMS key free Enrol with the police, emergency medical services or fire department and take on missions unique to each service in an open world.
Review by Nicola Warren
For those of you who have always wanted to work in the emergency services now is your chance to! Your chance to fight crime, extinguish fires and stop destruction…. or is it? Flashing Lights is an emergency services game brought to you by developer Nils Jarkins, which is currently still in the early access stage so please go into this game with an open mind that there will be some bugs… actually a lot of bugs. In this open world game you can expect to find yourself in a variety of different places from driving around the city to industrial areas or driving through some lovely mountain terrains with very detailed foliage to driving miles through a desert.
When starting the game the first decision you need to make is if you either want to be a police officer, fire fighter or a medic, but don’t worry if you are unsure and want to do them all you can easily switch between the different professions mid game through the menu. You then get to choose your sex, body style and your uniform, I use the word uniform loosely as you only get to choose your hat style. There aren’t many options to choose from to begin with but as you level and gain xp throughout the game you do unlock a few others , there is also the choice to choose which vehicle you use but apart from the aesthetics there is no other advantage to having a different style or make vehicle.
Flashing lights does kick start straight away with you receiving a call out within seconds which is great to not have you waiting around for the game to get into gear but the downside is that there is not any kind of tutorial to tell you what to do. I spent about 5 minutes at the beginning of the game trying to figure out how to open my car door and get in. You do get a couple of on screen prompts though for certain things like when you reach the destination of your first call out it will prompt you to chase after the suspect, but again it doesn’t tell you in detail what you actually need to do or how to go about doing it. As you get more into the game you get numerous call outs for all kinds of situations which vary in danger, but you soon realise after playing for an hour or so that each of the different emergency departments only have a dozen or so different call out scenarios and you end up repeating the same ones over, also the Medic seems to only have one type of call out incident which is a vehicle incident. The main thing that did disappoint me is that you only have the use of a stun gun throughout the whole game and on most of the missions you only get one or two shots before it’s charge is gone and because of this you are left to think of inventive ways in which you can catch your suspect while awaiting the backup to arrive.. If it ever does arrive.
Being in the early access stages there are bugs in Flashing lights and a fair few of them sadly stick out like a sore thumb. Firstly the controls are extremely sensitive, the smallest tap on the manoeuvre keys and your vehicle will go flying off in that direction which really isn’t great when you are trying to partake in a high speed chase, There is definitely a lack of control. Sometimes you will fire your stun gun at a suspect but even though it clearly hits them it will still say that you have missed them which is very frustrating seeing as you only get a couple of shots worth in the first place. Several of the traffic lights within the game get stuck on red for some reason so when you make a call for backup it either makes it very delayed or it never arrives as the vehicles are always sat at the red lights and a lot of the vehicles keep crashing through things like they are ghost objects. Yet the two main things that really did stick out to me was how unbalanced the graphics in the game are and how bad the physics are. On one hand all the graphics of the trees and foliage are amazing and extremely detailed down to each leaf or blade of grass, then the graphics of the rest of the game are very lacking and blockesque. Then you have the physics! Jumping in the game is quite the experience in itself, as soon as you jump for some reason it is like your character is jumping over a giant invisible 4ft tall hurdle.. It has to be seen to be believed. Then if by any chance you get hit my a vehicle your character will go hurtling into the sky like an out of control spinning top and go into the giant void of the sky for minutes before it even decides to start to fall back down to the ground!
Overall, the gameclearly needs improvements and is definitely noticeable to be in the earlyaccess stages, but I do feel that there is a lot of potential if the bugs areironed out and a few things changed/implemented. Even though there are 3different emergency departments you can go between the game is still quiterepetitive so I feel that more call outs should definitely be implemented andeven maybe a few more services like a medic helicopter or sea emergency servicewould be good. Online play is available and I feel it would be great fun toplay with friends but currently I wouldn’t even try the online play again untilit is seriously improved as it lags so much you can’t actually do anything. Thegame currently only runs in daytime so introducing a day and night cycle andeven different weather effects would be great and I feel it would bring a bitmore of a challenge to the call outs. Luckily the developers are activelyworking on the game with a steady flow of updates being released monthly fixingbugs and bringing more improvements. The next release is at the end of theMarch which is bringing different weapons to the game instead of just a stungun which I feel already will change the game massively.
I give Flashing Lights a 4/10 – but this will definitely rise once the game is completed.
- > >
- MechWarrior 2: Mercenaries
MechWarrior 2: Mercenaries
DOS - 1996
Also available on: Windows
Description of MechWarrior 2: Mercenaries
Read Full ReviewMech Combat
Mercenaries is the semi-sequel to Activision'sMechwarrior 2, which was in turn based upon the role playing game BattleTech. And while I've never played BattleTech, it's fairly easy to catch up with the whole scenario. It's some time in the thirtieth century, and humanity has been ravaged by many years of war. Planets have been devastated, and the remainder of the universe is still in conflict. The main weapons in these conflict are the BattleMechs; huge robotic war machines, armed to the teeth with death-dealing weaponry, and piloted by specially trained mech pilots. And guess who's one of these pilots? Yep, you.
Mutant Womble
Strapped into one of these machines, you have to battle your way through a number of mecha-stomping missions. The actual missions vary; you may have to take down an enemy building, defend a base, or make a trip deep into enemy territory, to inspect a secret factory. One thing is for sure; you won't go far before you come into contact with the enemy, who aren't usually that delighted to see you. But you can handle them, can't you? Or can you?
You see, there isn't one single standard type of mech; there are a total of about thirty different mechs, each with different characteristics. And on top of that, there's a variety of different weapons that the mechs carry. You can bet that for the first few missions you'll be outgunned by the enemy; but it's up to you to use your superior piloting skill to even those odds out. In later missions, you'll be accompanied by friendly pilots, who will give you a helping hand, but don't leave all the work to them. As you advance through the game, you'll be equipped with better and better weaponry, and bigger and better mechs. But you've got to get through the earlier missions first. It's a vicious circle.
Gnome
Thing is, that last paragraph could apply as equally to Mechwarrior 2 as it could Mercs, and if you've already got Mechwarrior 2, you'll know the general scenario anyway. Mercs adds a twist. In Mechwarrior 2, you were part of an honourable clan of mechwarriors, taking on mission after mission, with the aim of advancement through the clan. In Mercs, however, you are a mercenary, with the aim of making as much money as you can. Since the untimely demise of your commander, you have been left with a million creds, and a single unimpressive mech. And since money doesn't grow on trees (not that there are any left any more), you've got to earn it.
This is where the missions come in. From your office in Outreach starport, you have to scan the contracts posted upon the computer bulletin-board, and find one that is suitable. These are either single missions, or campaigns of about four or five missions, with various employers, each with a differing level of risk and financial reward. Complete a mission, and you collect your creds, which you can use to repair your mech, or buy new equipment. The latter option includes buying new weaponry, or a new mech; and with each mech only able to carry so much weight, you'll have to buy a new mech sooner or later. You can even hire other mechwarriors to pilot your new mechs. And with the missions getting harder and harder, you'll find things get quite nasty.
Battlestar Galactica
But there's a problem. Activision have attempted to add a Frontier style management side to the whole mech thing, yet it doesn't quite work for me. The thing is, management aspect is pretty flat; it's really nothing more than a collection of missions slung together. What did I expect, you might well ask? Well, quite a few things, which would have added a greater sense of atmosphere to the whole proceedings. For a start, you don't have any reputation to speak of. If you fail your first mission, you're told that your employers were disappointed as you came 'highly recommended'. How come ? Recommended by whom? That was the first mission!
Also, most of the contracts I took put me up against Draconis Combine, a particularly nasty clan. In fact, at one point, I was told a price had been put on my head by said clan. But they were quite happy to hire me, even when I had taken so much action against them. It's up to you to look for contracts; at no point does anyone come to you to offer you a mission, even if you've blown away half the mech units in the galaxy. Then there's salvage. As the box clearly states, you can 'salvage enemy kills from the field'. Except you can't. Any 'salvage' you get is pre-determined by the computer, and totally unrelated to what you do in the mission. You can destroy a mech, to the last part; destroy the legs, and the torso, arms, and all the weapons, and yet still have that mech given to you, complete, as salvage. Earthsiege, Sierra's big stomping robot game allowed you to salvage parts; and therefore, you had to decide if you should just blow away the enemy robots, and lose any salvage you might get, or surgically blow the legs off, but risk exposing yourself to fire. Mercs ignores this, and along with the lack of a reputation, makes a sham of the whole mercenary aspect.
Cyber Hamster
Mercs does add a few extra graphical touches not found in MechWarrior 2. The graphics are now made up of texture mapped polygons, texture mapped floors, and light sourcing has been added. What the latter means is that when you fire a salvo, the resultant flash lights up the area round that projectile. It looks nice, but it isn't going to make a massive difference to how you playing. Hang on a minute, though. 'Texture mapped polygons' ? 'Light sourcing' ? Remember another game that has those? Begins with Q. Yes, *Quake*****. And can anyone remember what the minimum spec for that game was? A Pentium. The same is true of ***Mercs***; you'll need a P100 if you want to get all the graphical extras, and that's just running in standard VGA mode. I tried running in SVGA mode on my P133, and it was very jerky, both in DOS, and Windows 95 (the game runs in both). You can turn the various options off, to run on a lesser computer, which will be a relief to those with 486s.
Sonically, Mercs has similar speech effects to Mechwarrior 2 ; you are helpfully informed , by a disembodied female voice when you have destroyed an enemy mech, or when bits start falling off your mech. Or the heartlifting 'mission terminated'. Unfortunately, you're never told why your mission has been terminated. Even when you're returned to the briefing screen, it's impossible to tell quite what happened to end the mission; an irritating omission.
Talking to Tomatoes
From what I've said so far, you might thing that Mercs is complete rubbish. It's not. The actual mission parts of the game are a lot of fun. It can get quite frantic, weapons and limbs being blown off your mech, as you try to make it back to the pick-up point. And if you haven't got Mechwarrior 2, I suggest you pick up Mercs. However, in my opinion, Mercs is too flawed to make it a worthy purchase for owners of Mechwarrior 2 ; granted, it comes with a net-play option, but there's a add on option for the original Mechwarrior 2. Good, but Mercs doesn't quite hit the mark.
Review By GamesDomain
Free Flashing Lights Pc Game
External links
How to play MechWarrior 2: Mercenaries
Thanks to Damon, you can now download a full ISO preinstalled. Warning, performances can be really bad in DOSBox.
This download of Mechwarrior 2: Mercenaries is a pre-installed package for MS-DOS, fully patched to v1.06. Use MERCS.EXE to launch the title, and mount MERCENARIES_DOSWIN.CUE as an ISO using DOSBox’s IMGMOUNT command.
Example:
IMGMOUNT D [Path to MERCENARIES_DOSWIN.CUE] -t iso
Do NOT burn the CUE file to a physical disc and run from your CD-ROM drive; there is a bug present only when running in DOSBox that prevents the game executables from detecting the disc, even after successfully using it to install.
You can find more information on these amazing games at the Mechwarrior 2 community forums at http://www.mech2.org/. Just know that they will NOT provide technical support for anything other than legally obtained, official copies, but feel free to search existing threads to find answers to the more common questions, including advance controller mapping, and how to play online.
Thanks for downloading, and enjoy Mechwarrior 2: Mercenaries!
The game is now available in its full state, thanks to the Mechwarrior subreddit.
Captures and Snapshots
Screenshots from MobyGames.com
Screenshots from MobyGames.com
Comments and reviews
Ning3n2020-03-100 point Windows version
Being the old backside gas release that I am. This and Doom 1&2 are favorites from my teen years.
Metroid is still #1 from childhood.
theRapist2020-02-23-1 point
addendum, after like 4 hours+...yes, i am persistent(I didnt even really want to play the game, but it'll be a cold day in hell b4 a computer program gets the best of me) I got the thing to bind or whatever, now it wont load...the 'mercs.exe' pauses for a sec and then just poops out back to command prompt, tried setup...tells me i need to install, i downloaded the 'preinstalled' version so i didnt have to do ANYTHING, man I wan superintelligent AI. It will just sit there and pleasure me and I can just wait to die...
theRapist2020-02-230 point
cannot get to work, do not understand why it will not detect it, says image file not found, tried all sorts of 'solutions' and nothing...man i want to blow up the world...you know how you get when u just want to punch every person in the blals! So ya, can't find out why this will not stick on dosbox like it is supposed to with the 4 'simple' commands. I have the file in cdosgamesmechwarriormercs thats it.
HeyItsMeAgain2020-01-28-1 point DOS version
the Mech2 3D engine would be later on be (fantastically) used for Interstate '76, what a cool game... there's a new patch that fixes CPU timings on modern machines (locks the game to 25 FPS)
Dmechy2019-11-140 point DOS version
Had a hard time getting this to run on Linux. I couldn't mount the .cue file. To fix it I opened the cue file in a text editor and edited the case on the reference of MERCENARIES_DOCSWIN.BIN to MERCENARIES_DOCSWIN.bin . Changing it to lower case to match the file name was all I needed to do.
CommanderHunter2019-04-27-1 point
Just to note, to play the 3DFX Interactive Edition on modern systems (you’ll have the most luck with Windows 7 and under), you must use a modern version of DGVooDoo2, as it actually uses an older version of Direct3D which newer versions of DGVooDoo2 can wrap. This version of the game is pretty much the 1.08 beta version of the game, which was a D3D patch for Mercs. It’s supposedly unstable, but I haven’t tested it enough to be sure and I don’t want to resort to patch 1.1 as it has problems.
MekBanditR2019-04-25-1 point Windows version
here is link to mechwarrior 2 mercenaries 3dfx interactive edition and yes i give myabandonware.com permission to make use of this iso as well: https://mega.nz/#!STpW2KyI!Y_D1B-6nn05PwvnMVvl77cAYessK3Rhi85M17LsX0M0
this version runs best with mechvm. not nglide wrapper compatible.
here is link to battletech retro gaming league for more help: https://discord.gg/rxrddpA
Imperator2018-11-043 points DOS version
DOS version works perfectly. Here are the steps for DOSBOX on Mac:
Rename unzipped folder in home directory; I called mine DOSMERCS. Then, go to the preferences text file and add the following after the line '# Lines in this section will be run at startup.':
mount c ~/DOSMERCS/MERCS
imgmount d ~/DOSMERCS/MERCENARIES_DOSWIN.CUE -t iso
c:
MERCS
Upon clicking on the app, it will load automatically. Mine had the sound working right away without needing to calibrate. You may have a little difficulty with the highest game resolution, but it can be mitigated by playing around with other settings in the preferences file.
Imperator2018-11-041 point DOS version
DOS version works perfectly. Here are the steps for DOSBOX on Mac:
Create folder in home directory; I called mine DOSMERCS and placed the unzipped folder inside, renamed MERCENARIES. Then, go to the preferences text file and add the following after the line '# Lines in this section will be run at startup.':
mount c ~/DOSMERCS/MERCS
imgmount d ~/DOSMERCS/MERCENARIES_DOSWIN.CUE -t iso
c:
MERCS
Upon clicking on the app, it will load automatically. Mine had the sound working right away without needing to calibrate. You may have a little difficulty with the highest game resolution, but it can be mitigated by playing around with other settings in the preferences file.
Jack2018-04-050 point Windows version
I can’t get this to work. Can you provide detailed instructions on how to install this without gerating missing file errors?
Mojoswagger19802018-01-06-1 point
Titanium Edition runs better on my phone now than it did on the pc i originally played on (lived would also be fair). Thanks So much myabandonware ! Made my day.
omicron2017-12-240 point
I have the 3dfx version (not the one available for download here) working on 1280x720. I followed the instructions on mech2.org. If you have any questions feel free to email me at rekindled@gmail.com.
Mojoswagger19802017-10-261 point
Truly epic !! Still the greatest mech game ever made and one of the greatest games ever.
ShadrachVS@hotmail.com2017-09-060 point
Hrm why not have the Titanium Edition, that worked with a minimal patch on XP. Not sure what it would take to run on 10
sillyryuken2017-01-094 points DOS version
To whom it may concern:
I managed to get this working on W10, here's how:
First, I 'borrowed' a dosbox folder and config file from a gog.com release of dungeon keeper gold (any old dos game that comes packaged with dosbox from gog will do, or you can use a fresh instal of dosbox, and make your own config file, the benefit of copying one already made is that it has all the options already set, more or less).
In the config file, the two changes that I made was to set the cpu type to 'pentium_slow' instead of '486_slow', and tghe cycles to 300000 (afaik, any value greater than 120000 will do for running the game at 640x480, but to use 1024x768 ersolution, you'd probably have to use 400000 or more to get a stable framerate, as dosbox does struggle with it a bit).
At the end of the config file, add the following lines:
mount c d:mw2mercsmercs
imgmount d d:mw2mercsmercenaries_doswin.cue -t iso
c:
mercs
Obviously, the path d:mw2mercsmercs is wherever you put your game.
Next, for your convenience, make a shortcut to mercswin on your desktop (note, mercs is a dos program, and W10 will not let you make a shortcut to it, but it doesn't matter). Right-click the shortcut, and where it says path (for example 'd:mw2mercsMERCSmercswin.exe'), change mercswin.exe to the dosbox .exe, and add -conf -noconsole -exit. In the end, it should look something like this:
'd:mw2mercsMERCSdosboxdosbox.exe' -conf 'd:mw2mercsMERCSdosboxdosbox.conf' -noconsole -exit
This will run dosbox, and load the prepared dosbox.conf file which will set your cpu type and cycles to the desired values, as well as enter commands for mounting the drives (otherwise you'd have to do that manually every time you want to play).
Game runs fine for me so far - no crashes and the only weird artifact is stuttering sound when another menu is open, but plays fine during missions/cutscenes.
As mentioned - using 1024x768 makes the framerate stutter a bit - increasing cpu cycles in the .conf file should solve the issue, 300k cycles is fine for running 640x480 in all high settings, and playing a game from 1996 i really don't care for full HD 1080p resolution.
Some guy2016-03-192 points
Can anyone show steps to get it working on windows 10 please
Vitoria902016-03-021 point
Use MechVM to run this game's Windows version. Install the Titanium version from the CD using it and just play. It's safe and works like a charm (visual glitches might happen on Win7 because of Explorer.exe. To mitigate that, open the Task Manager with Ctrl+Shift+Esc and terminate explorer.exe after opening MechVM, play, and when you're done, go to the Task Manager, click on File, New Task (Run...) and type in explorer.exe and press the OK button. This also works, from my experience, with StarCraft 1 and Warcraft 2, if you have similar graphics issues with that).
sndwv2016-03-010 point
The audio tracks in the .cue sheet are off by 2 seconds (for the DOS/WIN version at least). Subtract 2s from each track from TRACK 03 onwards to fix, so INDEX 01 27:33:70 becomes INDEX 01 27:31:70 etc.
Splyn2016-01-10-1 point DOS version
DOSBOX fails to mount the .cue file. Looks like the .cue file is corrupt.
Job2016-01-070 point
There are both version (DOS & Windows 95) in the package.
yo2015-08-05-1 point Windows version
Anyone get this to work on Android yet?
roman1172015-03-172 points Windows version
Can't even install it - after I mount it and choose the install directory, I get the message 'Installshield Engine has stopped working' followed by a black screen with the game's music playing forever until I close it.
Help?
Menslo2015-02-212 points Windows version
Is this version patched to 1.1?
Tyler2015-01-071 point DOS version
I'm trying to install this game but having trouble. Not that familar with dosbox. I'm using D-Fend Reloaded which has dosbox in it. Which commands do I need to type and in which order to make the game run. I've downloaded this 657 MB zip file and unzipped it to its' own folder on my desktop.
manicbassman2014-12-211 point DOS version
I have both the original quick reference card and the Tri-M Mercenary Academy Book
mechtester2014-12-071 point DOS version
My environment is Linux + DOSBOX. I noticed the image mounting command wasn't working for the cue file. I edited the cue file to read:
FILE 'MERCENARIES_DOSWIN.bin' BINARY.
I just changed the case of the extension. I suppose you could also just change the bin file's extension case too.
After that the game loaded fine and I got to play, however after some missions the game would just crash. I was pretty happy about the performance on my laptop though!
smite20012014-11-230 point Windows version
i was just stupid... it is the windows version, i failed to recognise the image file in the second dir
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smite20012014-11-230 point Windows version
looks like this is the MAC version of the game (i get 2 folders after unzipping, one is called '_MACOSX'... no exe)
Jacked2014-09-261 point Windows version
This is the Windows version not the DOS version. dang it.
Flashing Lights Game Download For Pc
bill842014-07-251 point Windows version
no .exe file
Sherbert T Cat2014-07-050 point Windows version
This was AWESOME!
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DOS Version
Game Extras
Various files to help you run MechWarrior 2: Mercenaries, apply patches, fixes, maps or miscellaneous utilities.
Windows Version
- Year:1996
- Publisher:Activision, Inc.
- Developer:Activision, Inc.
Windows disk image version, contains optional patches in mw2mercs-patch folder. Mount on Windows using MagicDisc or another disk mount software.
Game Extras
Various files to help you run MechWarrior 2: Mercenaries, apply patches, fixes, maps or miscellaneous utilities.
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